It’s a massive understatement to say that getting a handle on big data is not going to be child’s play to IT managers within the next three to five years.
Take Graphic Processing Units, for instance. GPUs help game developers create realistic environments and effects such as those experienced in the car chase and shooting mayhem of the Grand Theft Auto franchise, but the parallel processing of GPUs can also be used to collect and analyze data for call centres and companies trying to make sense of social media data.
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With over US$100 billion in global annual revenues the video and online gaming industry is serious business and IT professionals in other industries looking to draw their organization’s big data map stand to score big if they start paying attention to this sector’s playbook.